1.9.19.21 feature: You get an award for knocking an enemy down into a death pit. feature: You get an assist award if a Team Grenade detonation of yours killed an enemy. feature: You get an award if a you detonate a Team Grenade before it has settled on the ground. feature: It is now possible to spot which team a Team Grenade belongs to. Twice a second they will emit a flash of the correct team colour. feature: In Capture The Flag, you can now drop the flag if you like by using the new command '\dropflag'. You would be wise to bind a key to this command: \bind h dropflag feature: Instead of showing the armor of team mates in your team overlay, the time until they respawn is shown. tweak: Power Taunt will no longer remove your own shields. tweak: Killing rogues will give zero frags. tweak: Rogues will only get one point per tank kill assist. tweak: Accidentally railing an enemy's Team Grenade will no longer cause a Team Grenade detonation. tweak: A special sound is played when a Power Taunt kills someone. tweak: Power Taunt kills will just reward the players actually participating in the Power Taunt. tweak: New global hints were added. 1.3.12.21 feature: Tanks no longer spawn with rockets or Team Grenades. They have to regenerate these ammunitions through standing close to friend rogues. Tanks get one rocket per second and one Team Grenade per 15 seconds in this manner. Plasma Gun and Railgun still spawn with infinite ammo. feature: Players spawn individualy, 6 and 3 seconds after death if your a tank or a rogue respectively. tweak: The plasmagun was nerfed just slightly to boost the rockets relatively. tweak: Rogues get 20 health points per half second when close to tanks. bug: Power Taunt no longer damages yourself a little. bug: Now both c1 and c2 are set to the team colour in order to give more consistent rail colours. bug: Respawn times in warmup are short again. bug: Movement code can no longer interfere with Power Taunts. bug: Power Taunt will now damage enemies again. 1.1.4.14 bug: If g_doWarmup was set to 0 postwarmup restart would happen again and again and again forever. 1.1.4.13 tweak: Instead of "POWERTAUNT NOW!" the T-icon is displayed. This is supposed to bring the latency down. tweak: When the T-icon is displayed a sound is played. tweak: Team Grenades no longer disable your teammates' shields. bug: Railing a shieldless tank resets the time until his shield returns again. bug: Power Taunt can no longer be lost if activated in the very last milliseconds of the taunt window. bug: Important Power Taunt messages are now visible even when viewing scoreboard (which you are forced to view when killed). bug: Power Taunt can no longer kill your own team. bug: In order to avoid touching of the personal teleporter, the Power Taunt T doesn't spawn if your standing too close to it. bug: Tanks are no longer impervious to non-client attacker damage. bug: The global hints are updated with information on the new Power Taunt cue. 1.1.1.6 feature: Help text shows up when your teammate tries to start a Power Taunt with you. Bots joins Power Taunts now(s). tweak: Rogues gains more score for helping a tank kill tanks. bug: Warmup doesn't end prematurely anymore in TDM. bug: Class choosing text will now show even if you're dead watching the scoreboard. bug: Rogues can no longer get assist scores by being the last rogue attacker of friendly tanks before they die. bug: Falling damage is decreased during warmup. bug: Wave respawns are not active in warmup mode anymore. 1.0.0.0 - first release