//Q3Pong Arena Specific server variables: 'g_gametype 3' Red Rover Pong, if you get killed with the ball, you switch teams 'g_aqua 1' Aqua Pong, if this is set, then the whole map is filled with water 'g_useSmallBalls 1' Allows Small Balls, if this is set, then it allows balls smaller than 32 to spawn 'g_startPoints' the number of points to start with (remember, you lose points in QPong rather than gaining them) 'g_balls' the number of balls to spawn 'g_playerDmgScale' the multiplier for player vs player damage. Set to .5 for half-damage, 0 for no damage (can only be killed by the ball or lava, etc) 'g_announcer' sets how often you hear the announcer set it to 0 to disable all sounds 1 enables all sounds except the death ones 2 enables all sounds and plays death ones 25% of the time 3 enables all sounds and plays death ones 50% of the time 4 enables all sounds and plays death ones 75% of the time 5 enables all sounds and plays a death announcement everytime someone gets killed by the ball (default setting for 'g_announcer' is 3) 'g_grapple' 0 turns off the grapple, 1 enables the grapple. (set to 1 by default) 'g_scaleBall' scales the balls (.5 makes all the balls half-size, 2 makes them double size. I wouldn't recommend changing this...) 'g_weapon' Single-Weapon mode, set to 0 to disable, 1 for gauntlet only, 2 for machinegun only, 3 for shotgun only, etc.. 'g_speedy' SpeedPong, set to 1 to give everyone permanent haste -BinaryC