MM M RRRRR LLL OOO MMM MM O RR R OOO LL ccc OO O MM MM M RRRRR OO O LL cc OO O MM M II RR R OO O LL cc OO O MMM MM II RRR RR OOO LLLL ccc OOO presents *********MiRolcO product 2007********* Part 3 ================================================================================ Map Infos & contents -------------------------------------------------------------------------------- Infos: ------ Title : Vinyl Room Filename : vinyl.pk3 Author : Mike Scholz (aka KRAFTWERK2K1) Email Adress : kraftwerk2k1@web.de homepage : http://mirolco.oyla10.de (maps, movies & more) Info : This is my second public release. ======================* LEVEL DESCRIPTION *===================================== DEATHMATCH : 11 Player spawn points SUGGESTED PLAYER LOAD : 2-15 (more than 15 or 20 and the map becomes a bloodbath and probably not playable anymore on slower systems) DESCRIPTION : An typical "Ratmap". My first one. BOTSUPPORT : Yes INGAME MUSIC : YES (Quake 3 internal soundtrack) QUAKE III TEAM ARENA SUPPORT : Yes -------------------------* CONSTRUCTION *--------------------------------------- MAP BASE : New Map EDITOR(S) USED : Gtk Radiant Build 1.2.10-update OTHER UTILITIES USED : notepad, pakscape 0.11, GIMP 2.0.5, IrfanView 3.80 & paint KNOWN BUGS : Maybe some graphic bugs with old Graphic card drivers on Geforce MX460 cards. Eventually some unknown Graphic-bugs on ATI Cards. WORKING TIME : March, 7th 2005 - May 5th, 2007 Brush count : 480 Entity count : 174 COMPILE MACHINE : AMD Athlon XP 1500 with 256 megs DDR RAM (266) & Nvidia Geforce MX 440 (64 Megs VRAM) COMPILE TIME : about 3 minutes (BSP, -vis -fast, -vlight) -------------------------------------------------------------------------------- * LAST BUT NOT LEAST * -------------------------------------------------------------------------------- id Software : For making a (masterpiece) game and for releasing the source codes of Wolf3D, Doom, etc. Thanks guys! Thanks to: The community of planetquake.de. Greets @ all who played the Sega Dreamcast version of Quake 3 Arena. We all had a great time 2001-2002. I was Mike HoD :) Dreamcast forever!!!!! (Note: The Dreamcast version of Q3 contains the better versions of "The Bouncy Map", "The Longest Yard" and "Space CTF"! Period!) UNISOL2K1 (for some system configuration tests, Bugreport & support) & of course Peter Engström, for making the great tool pakscape. Copyright: ---------- This level is (c) 2004/2007 MiRolcO (former MiRo-film) You are not to include or distribute this map in any sort of commercial product without first obtaining permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks. Quake III Arena (C) 1999 id Software. All rights reserved.