1/13/2000 ================================================================ Title : Japanese Castles ctf & dm for Quake III Arena Filename : japanc.pk3 (contains 2 maps) Maps : Japanctf.bsp & japandm.bsp Author : Mike Burbidge (g1zm0) Email Address : mikeburb@home.com home page :http://www.members.home.net/mburbidge/ http://www.planetquake.com/3/ Description :Quake III Arena - ctf, and dm maps Instructions: ------------- 1 ) Extract japanc.pk3 into your Quake3/baseq3/ directory 2 ) Start Quake3 3 ) Both maps will be accessable from the menu * Play Information * type of game: japanctf - ctf japandm - ffa & team dm *** IMPORTANT *** you must have zoid's Threewave ctf addon pak to see all the textures in the ctf map !!!! Settings : Ctf, Deathmatch, Team Deathmatch Bot Support : Bots are fully supported : Level Name(s) : japanctf & japandm Single Player : bots Cooperative 2-4 Player : bots Deathmatch Player : yes Ctf : yes Difficulty Settings : bots again Puter: :dual p3-450mhz w/256 meg /NT4.0 compile time: :45 minutes, 17 minutes respectively (q3map -light -extra) * Construction * Base : Original scratch level I made for q2, totally redone for q3 Editor used : Qe4, Q3radiant !! Known Bugs : none Build time : eeewww ================================================================ Credits: ID Software, for Doom, Quake, Quake II, and Quake3Arena id software rules ! ================================================================ A Special Thank you to Eri Takase who graciously allowed me to use some .jpg's of her Japanese Caligraphy in this map: Eri Takase Artworks Fine Japanese Calligraphy http://www.takase.com ================================================================ Also a big thank you to all the people that helped me test this map out, and gave me great feedback: lots from the beatdown2000, clan [mcp], clan rew, the people on etg, clan Talon [tln], clan es, Draco, and nosf, and the people hangin in #qeradiant on telefragged irc. ================================================================ A huge thank you to L-fire, who help in the original quake2 layout, hey it works better in q3a :) ================================================================ Also I want to thank MrElusive ! He helped me work through getting his bots working in my rocks :p ================================================================ * Legal Stuff * This level is (c) 2000 Mike Burbidge. You are not to include or distribute this map in any sort of commercial product without first obtaining permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks.