Date: 2nd of September 2000. Quake3Arena Map pack. ==================================================== title: Space Jam size: 798k file: Htourney1.pk3 author: Tony R. Hightower Quake name: }{ammer email address: tonyh1@home.com _or_ thighto764@aol.com URL: http://planetquake.com/lvl description: Map: Htourney1 (Space jam) A small 1 on 1 space map. Like all my maps I try to keep the action non stop. The map has very little health and power ups. Its meant to keep the players moving, and the game at a fast pace. And to also keep someone from reaching god status where they have unbeliveable amounts of armor. One thing I really worked on, was to keep the flow smooth, and natural. When you hit a jump pad, you should be free to relax and aim, and not worry about where you will land. I think bot play is excellent. You really should be using "Hurt me plenty" or above. This map was originally a test map, and when I began to realize how fun it was, I turned it into a real map. I personally belive it's the most fun you can have for the map to be under 800k, and that is with full bot support!! 4 player ffa, or 2 on 2 will definetly work on this map, but 4 is about max. It quickly feels cramped after that. ==================================================== play information skills 0,1,2,3: Yes Deathmatch: Yes Tourney: Yes Team: Yes CTF: no Bot File (aas): yes other: no new sounds: no new graphics: Yes new music: no how to play Place Htourney1.pk3 in your /baseq3/ folder start quake3arena, start skirmish and select map from the available maps. Or bring down console and type "map Htourney1" ==================================================== info I love to edit, I edited several Q2 maps. Most never made it to the net, especially my best one. It still sits here on my HD, it never recieved the recognition it deserved. :) Any Mod Authors are welcome to use my maps. Just include this readme. And give me the credit I deserve. ==================================================== construction base: none editor: Q3Radiant 2.01 by Id Software known bugs: none machine: Athlon 950mhz @ 1007mhz, 256megs PC100 memory, Geforce2 GTS build time: A couple days! Compiles in about 1 1/2 minutes! ==================================================== thanx to ... Liu4L1fe: He always beta test's my maps with me, and has started proof reading my text for errors. LOL! }{ammer: Me...I worked hard ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000, Tony R. Hightower / }{ammer All rights reserved. Anyone who whises to use my maps in a mod, please do so. Just give me credit. And include this readme. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================