*> 30.08.2000 <* ================================================================ Title : INFERNAL GENESIS Filename : Devdm3.pk3 Author : Rafal "DeV" Szkolnicki Email Address : yawgmoth@kki.net.pl Description : a small tourney map designed for competetive play with Challenge Pro Mode (http://www.challenge-world.com/promode). Additional note : this map is also playable without the CPM My Previous maps : (Q3A) Devdm2 - Mind Control (Q3A) Devdm1 - Invitation to Darkness (Q2) Frenzy - Kill Frenzy (Q2) Ravtotal - Total Disharmony Thanks to : id software for all Quake games Rafal Wisla for very useful tool AddTexture All the people who created Challenge Pro Mode ================================================================ *> Play information <* Game : Quake 3 Arena Deathmatch : Tourney, FFA 3-4; Capture the Flag : No Respawn spots : 9 Bot match : bots fully supported *> Map informatoin <* BSP name : Devdm3.bsp Shader name : Devdm3.shader Entities : 301 Non-entity brushes : 1791 New sounds : No New textures : Yes, a few by me (modified id textures and new ones) *> Construction <* Base : New map Construction time : 2 months Compile machine : P2 350mhz, 64mg RAM Compile time : BSP 35s; VIS 428s; LIGHT 1722s Editor used : Q3Radiant (build 197) Utilities used : Q3MAP, BSPC, Photoshop, AddTexture Known bugs : None known. Mail me if you find any. *> Copyright / Permissions <* Authors MAY NOT use this level as a base to build additional levels. You may not include or distribute this map in any sort of commercial product without my permission. ================================================================